Welcome to Chrome Dev for Android!. Live on the bleeding edge: Try out our latest features. (They'll be rough around the edges!). Give early feedback: Let us know what you think and help make Chrome for Android a better browser. Get more done with the new Google Chrome. A more simple, secure, and faster web browser than ever, with Google’s smarts built-in. Chrome DevTools is a set of web developer tools built directly into the Google Chrome browser. Overview Get started with Google Chrome's built-in web developer tools. Google Chrome for developers. Build for the open web. Download Chrome Dev For Windows 10/8.1/8/7 32-bit. For Windows 10/8.1/8/7 64-bit. Windows XP and Vista are no longer supported.
- Google Chrome Dev Portable
- Google Chrome Developer Tools
- Chrome Dev Download 64 Bit
- Google Chrome Developer Mode
- Google Chrome Dev Tools

Getting Involved > Chrome Release Channels
|
The Google Cast SDK includes API libraries and sample application code to helpyour applications go big. These APIs are documented in the APIreferences, and the sample code is discussed in theAndroid, iOS, andChrome Sender and theReceiver app guides.
Google Chrome Dev Portable
Note:
App components
Here's what you need to build a Cast app.
Photoshop cc 2017 crack download. A sender application, written for the Android, iOS, or Chrome platformwhich uses the following Cast APIs:
- Android API
- for features, see AndroidSender Applications
- iOS API - for features, seeiOS Sender Applications
- Chrome API - for features,see Chrome Sender Applications
- Android API
A Receiver application that handles communication between the sender app and the Cast device. You have the following options:
- The Default Media Receiver presented with the Google Cast brandingand styling.
- The Styled Media Receiver for which you can develop the styles andbranding. See Styled Media Receiver.
- A custom receiver, as described in Customreceiver implements theWeb Receiver SDK,and it handles custom messages from your sender app.
- Another option is theAndroid TV Receiver.
How you implement your receiver may depend upon whichmedia typesyour application needs to support.
Google Chrome Developer Tools
In accordance with the Google Cast SDK Additional Developer Termsof Service, a Cast media application must use theMedia Playback Messagesdefined for the SDK to control media playback on the receiver. Doing soprovides the media app with a consistent user experience across platforms and itensures that a Cast application will support new and future use cases. Thesestructures also support custom data, where appropriate, and an application maydefine its own messages for commands not supported by the SDK.
Setup for development
For all Google Cast devices, do the following:
Install your Cast device and run through the setup instructions.
For Chromecast devices, get the Google Home app or Chrome extension. For other devices, see the manufacturer's instructions.
Run the Google Home app (for a phone or tablet) or extension (for a laptop) on your sender device, following the setup prompts as directed.
Register your Google Cast device at the Google Cast SDK Developer Console.
You must register the device so that you can use it for testing. See Devices for more information about registering devices.
For Android TV, see Android TV with Google Cast.
For Google Cast for audio devices, see Audio Devices.
Review the User Experience Guidelines showingyou how to implement a UI that is consistent with other Cast apps.
Get the API libraries for sender and receiver apps.
Try the Sample Apps to help you get started.
Register your application.
You will receive an app ID to include with your API calls.
Develop your app.
- Check out the Google Cast app development guides:
- Peruse the API references.
Install API libraries
The Google Cast SDK and API libraries support the development of Android, iOS,and Chrome sender applications, and the development of Web Receiver applicationsin JavaScript - written for the Chrome browser.
Caution:
iOS Sender API library
Follow the setup instructions to get started with theiOS Sender API.
iOS 14 Warning: Changes to iOS 14 local network access permissions have impacted the Google Cast iOS SDK in a number of ways. Please see the iOS 14 Changes document to see how your app is affected.Note: If you manually add the static framework to your project, you must install the Protobuf library dependency using the instructions found on the Protobuf GitHub repo. This is not necessary when using the dynamic framework.v3.13 is the minimum version of the Protobuf library for the iOS SDK.
Libraries without guest mode have been provided for situations where your app does not require the feature or you do not wish to require Bluetooth® permissions, which have been introduced in iOS 13. Please see the iOS 13 Changes document for more information.
Download the Cast 4.5.3 iOS Sender API libraries:
Key Point: Starting with version 4.3.1, CocoaPods uses static libraries to avoid duplicate symbol warnings caused by a shared Protobuf library dependency when using the Firebase and Cast SDKs together. Although this change will result in a larger download, the final app size will not increase.If the size difference is a concern for your situation, download the dynamic library to get a size similar to pre-4.3.1 versions of the CocoaPods library.
Android Sender API library
Follow the setup instructions to get started withthe Android Sender API.
Chrome Sender API library
Follow the setup instructions to get started withthe Chrome Sender API.
Chrome Dev Download 64 Bit
Web Receiver API library
Google Chrome Developer Mode
The Web Receiver SDK includes an API which is available to the Web Receiverapplication once youregister your receivers and devicesfor development. Follow the setup instructionsto get started with the Web Receiver API.
Google Chrome Dev Tools
Download Cast icons
This file includes both bitmaps and vectors for the icons. These are alsoincluded with the Android v7mediarouter library.
